Resume

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IMDB Credits

Education

August 2003 - December 2006 Purdue University
Degree: Bachelor of Science with Distinction
Major: Computer Graphics Technology
Minor: Entomology
August 2007 - December 2007 Georgia Institute of Technology
Degree: Masters of Science
Program: Digital Media
  • Sucessfully completed one semester, withdrew due to job offer at DreamWorks Animation SKG
  • Experience

    October 2011 - Present Moving Picture Company
    Lighting Technical Director
  • Debug, light, and integrate a wide range of 3D CG assets and characters into live action scenes. Assets integrated include, but are not limited to: digital doubles, metallic objects such as vehicles, fur, and environments for scene extensions.
  • May 2011 - July 2011 Reel FX
    Lighting Artist
  • Project contractor assigned to feature animation-quality television special. Responsibilities included lighting, rendering, and compositing all assets in assigned shots, as well as compositing and troubleshooting assigned shots in stereoscopic 3D.
  • October 2010 - April 2011 Digital Domain
    Lighting Artist and Pipeline Technical Director
  • Light and integrate 3D CG characters and models into live action scenes. Re-classified as Pipeline Technical Director when lighting inventory is low, whereby responsibilities shift to plugin scripting using Python, MEL, and Bash; debugging and updating legacy MEL scripts to restore functionality, and translating legacy MEL scripts into Python.
  • March 2010 - October 2010 Walt Disney Animation Studios
    Assistant Technical Director – Lighting and Rendering
  • Responsibilities include shot conversion to stereoscopic 3D, Paint Fix, lighting and compositing, active support of the lighting department, up-resing renders to 2K for film delivery, active backup support for other departments such as Animation, additional misc stereoscopic 3D work, and misc support for technical direction staff including but not limited to tool creation, python scripting, and pipeline troubleshooting.
  • November 2008 - March 2010 Blue Sky Studios
    Lighting Technical Assistant
  • Liaison between lighting and animation departments, grind shot files for studio software, render wrangle, debug shots that come out of animation, track assigned sequences through end of lighting and stereo 3D, artistically assist lighting and paint departments with shots when requested.
  • December 2007 - October 2008 DreamWorks Animation SKG
    Production Assistant
  • Assist with pipeline management, management of artists schedules, meeting arrangements, and the updating of shot tracking documents.
  • August 2007 - December 2007 Graduate Research Assistantship – Georgia Institute of Technology
    3D Graphics Specialist
  • Provide 3D models, textures, rigs, and animations for several mobile augmented reality games developed within the Interactive Media Technology Center at the Georgia Institute of Technology. 3D graphics developed in Maya, 3D Studio Max, and Milkshape.
  • Summer 2004 WCCO TV – Minneapolis, Minnesota
    Creative Services Intern
  • Created graphics for broadcast news, print, web, and promotional projects utilizing software including Photoshop, Illustrator, After Effects, Combustion, and the Quantel hardware package.
  • Activities

    March 2008 ACM SIGGRAPH 2008 Computer Animation Festival Jury
  • Triage juror for the 2008 SIGGRAPH Animation Festival in Los Angeles, CA.
  • © Jacquelyn "JAC" Piette • info@jacpiette.com • www.linkedin.com/in/jacpiette